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How to Plan for a Successful iOS & Android App
March 24, 2025
by Dan Katcher
Let’s clear something up: you do not need to be a developer, designer, or tech wizard to launch a successful app. Some of the most successful founders we’ve worked with at Rocket Farm Studios couldn’t tell you the difference between Swift and Kotlin, and that’s perfectly fine.
What you do need is a clear plan.
Apps that succeed, whether they’re the next big marketplace or a simple tool for your business, don’t start with code. They start with clarity. That means knowing:
- What problem you’re solving
- Who you’re solving it for
- And what the absolute core experience should be
Skipping the planning phase is one of the fastest ways to waste time, money, and energy. You end up building the wrong thing… beautifully. And that’s a painful (and expensive) lesson to learn.
This post will guide you through the steps we use with non-technical founders every day, so you can move from idea to execution with confidence, even if you’ve never launched an app before.
1. Start with the Problem, Not the App
It’s easy to get excited about features. “What if we add chat? Or a reward system? What about dark mode?”
Slow down. Before you dive into what the app does, you need to get crystal clear on why it exists in the first place.
Every great app solves a specific problem. Not a vague inconvenience. A clear, frustrating, real-world problem that people are actively trying to solve (probably in a messy or inefficient way).
Ask yourself:
- What pain point am I trying to eliminate?
- Who experiences this problem every day?
- How are they dealing with it right now?
If you can’t answer these questions, you’re not ready to build yet. You’re still in the idea stage, and that’s okay. The best next move? Talk to people.
Interview 5–10 potential users. Ask how they handle the problem today. Listen more than you talk. Look for frustration, workarounds, or things they wish existed.
🚫 Red flag: If you have to explain why your idea is a good one, it’s probably not solving a real enough problem yet.
The truth is, most failed apps didn’t fail because of bad code, they failed because they built something no one really needed. Start with the problem, and the product will practically design itself.
2. Define Your Core Audience
You’ve nailed the problem. Now, who exactly are you solving it for?
No, “everyone with a smartphone” isn’t the answer.
The more specific you are about your target audience, the better decisions you’ll make around design, features, and even which platform to prioritize. iOS and Android users don’t always behave the same way. For example:
- iOS users tend to spend more and expect a polished, premium experience.
- Android users are more dominant globally and often skew toward practicality and flexibility.
Ask yourself:
- Who feels the pain point the most?
- What do they value in an app? Speed? Simplicity? Customization?
- Where do they usually hang out online? (This can help with marketing later.)
Think in real-life personas. “Working moms in urban areas juggling errands and childcare,” is 100x more useful than “adults aged 25–44.”
By knowing your audience deeply, you don’t just build a better product, you increase the odds people will actually download it, keep using it, and tell their friends.
✅ Pro tip: Picture your ideal user and walk through their day. Where does your app fit in naturally?
You’re not building for the masses. You’re building for a very specific group of people who feel the problem hard, and that’s who will become your first wave of loyal users.
3. Think Cross-Platform from the Start
Here’s the deal: you don’t need to choose between iOS and Android, you can (and should) build for both.
Thanks to modern frameworks like Flutter and React Native, you can build a single app that works seamlessly across both platforms without doubling your budget or timeline. It’s not a hack, it’s how smart startups are doing it now.
🚀 Why go cross-platform?
- Faster to market: One codebase = quicker launch across iOS and Android.
- Lower development costs: No need to hire separate devs for Swift (iOS) and Kotlin (Android).
- Easier to maintain: One update fixes bugs on both platforms.
- Better for investors: Broader reach = more users = more traction.
Now, is cross-platform right for every app? Not always. If you’re building something extremely device-specific like an AR-heavy iOS app or something that requires deep iPhone integrations, native may still win out. But 9 times out of 10, cross-platform is the smarter choice for MVPs and early-stage products.
At Rocket Farm, we help you make that call based on:
- Your timeline
- Your budget
- Your growth goals
You don’t need to understand the tech behind it, that’s our job. You just need to know that your app can look beautiful and run smoothly on both platforms without doubling your investment.
✅ Pro tip: Even if you only launch on iOS first, design with cross-platform in mind so you’re not stuck rebuilding later.
4. Break Your Big Idea into a Small, Powerful MVP
Let’s be real. Your app idea probably has a lot of features. Maybe even a few game-changers. But here’s the harsh truth: if you try to build everything at once, you’ll either blow your budget, delay your launch, or end up with a confusing product no one uses.
What you need first is an MVP (a Minimum Viable Product).
That’s startup-speak for:
“What’s the smallest version of my app that still delivers real value?”
You don’t need dark mode, leaderboards, chat, and a referral program on day one. You need a clear user journey where people can:
- Sign up (or log in)
- Use the app to solve the core problem
- See value immediately
That’s it.
The rest comes later, after you’ve validated the idea, gathered feedback, and proven that people actually want what you’ve built.
✅ Use the MoSCoW Method to prioritize:
- Must Have: Core problem-solving features
- Should Have: Helpful, but not essential
- Could Have: Nice-to-haves, later down the road
- Won’t Have (Yet): Leave it for V2 or V3
💡 MVP Rule of Thumb: If your app can’t explain its core value in one sentence, it’s doing too much.
Planning an MVP doesn’t mean thinking small, it means thinking smart. You’re building a foundation that can grow over time, based on real usage, not guesses.
5. Sketch the User Flow. No Design Skills Needed
Here’s a secret most first-time founders don’t know: you don’t need a designer to start designing.
Before a single line of code is written, before any app screens get polished in Figma, there’s one step that changes everything: mapping out your user flow.
A user flow is just a fancy way of saying:
“What happens from the moment someone opens the app to the moment they solve their problem?”
Think of it like storyboarding a movie:
- What’s the first screen they see?
- What options are available?
- What do they tap on next?
- How do they know they’ve succeeded?
And no, you don’t need to use high-end tools. Here’s what you can do:
- Grab a piece of paper and draw boxes for each screen.
- Use sticky notes on a wall.
- Or use beginner-friendly tools like Miro, Whimsical, or Figma (starter templates).
You’re not designing the “look” of the app, you’re designing the flow. This helps developers, designers, and your future self understand:
- What’s essential
- Where the friction points might be
- And what a successful user experience looks like
✅ Pro tip: Start with just 5 screens:
- Onboarding or Welcome Screen
- Sign-up/Login
- Main Dashboard or Home
- Core Action Screen (e.g., schedule, search, submit)
- Confirmation or Success Screen
At Rocket Farm, we help founders turn these rough flows into dev-ready wireframes, but this step? You can own it. You know your vision better than anyone. Don’t wait for a designer to bring it to life, start sketching the story now.
6. Know What Apple and Google Expect
Building your app is one thing, getting it approved is a whole different beast.
The App Store and Google Play each have their own set of rules. And trust us, Apple in particular does not mess around. You could build a beautiful, functional app and still get rejected if you miss a few key guidelines.
🚫 Some of the most common reasons apps get rejected:
- Missing or vague privacy policies
- Asking for too much user data without justification
- Unclear or confusing navigation
- Bugs, crashes, or slow performance
- “Spammy” app submissions with too little unique value
Meanwhile, Google is generally more lenient, but that doesn’t mean you can ignore performance, user experience, or legal requirements like GDPR compliance.
So what should YOU do as a founder?
You don’t have to memorize Apple’s HIG (Human Interface Guidelines) or Google’s dev docs, but you do need to build with them in mind:
- Make sure your app has a clear purpose
- Be transparent about what data you collect and why
- Follow standard UX best practices (we’ve got your back here)
- Avoid “unfinished” MVPs that feel like betas
✅ Pro tip: Use Apple’s TestFlight and Google’s Internal Testing tools to catch problems early and gather feedback before going public.
Remember: the App Store isn’t just a formality, it’s a gatekeeper. But when you know how to build within the rules, your app doesn’t just launch, it lasts.
7. Plan for Testing & QA Early. Your Reputation Depends on It
You know those one-star reviews that say, “App keeps crashing,” or “Nothing works”? Yeah… that’s what happens when testing is an afterthought.
Testing isn’t just something your dev team does at the end, it should be baked into the process from day one. The earlier you catch bugs, the cheaper and easier they are to fix.
Here’s what you need to know as a founder:
🔍 1. You’ll need multiple rounds of testing
- Alpha testing: Internal team tests it to catch obvious issues.
- Beta testing: A small group of real users tries it out and gives feedback.
- Tools like TestFlight (iOS) and Google Play Console (Android) make this easy.
🧪 2. Test on real devices, not just simulators
- iPhone 13 and 14 might behave slightly differently.
- Low-end Android devices? Totally different story.
- Make sure your app works across a range of devices.
🧠 3. Don’t just test “if it works”, test how it feels
- Is the app responsive?
- Are buttons in the right place?
- Is it obvious what to do next?
This is where UX and QA overlap. And if something feels off, your users will notice, even if they can’t explain why.
At Rocket Farm, we handle structured QA for every app we build, but we also invite founders into the process. Why? Because it helps you see your product through your users’ eyes, before the public does.
✅ Pro tip: Start a bug log early. Even if it’s just a shared Google Doc, tracking issues as you go saves time, sanity, and future 1-star reviews.
Bottom line? Testing isn’t about being perfect, it’s about showing your users you respect their time, attention, and trust. And that’s how you build loyalty from day one.
8. Don’t Forget Marketing, ASO, and Launch Planning
You’ve built the app. You’ve tested it. Everything works beautifully. Now what?
Now you have to launch and this is where a lot of first-time founders drop the ball. Because building the app is only half the job. Getting it into the hands of users is the other half.
Let’s break it down:
📱 App Store Optimization (ASO) Matters
Just like websites use SEO to rank on Google, your app needs ASO to be discovered in the App Store and Google Play.
- Use keywords in your app title and description (yes, they work like search terms).
- Choose app screenshots that tell a story. Don’t just show the interface, show value.
- Consider adding a short promo video or animated preview (especially for iOS).
✅ Pro tip: Spend time crafting your App Store description like it’s an ad. It’s the first (and maybe only) pitch some users will ever see.
🚀 Build Hype Before You Launch
- Set up a landing page with an email sign-up list (we’ll help you).
- Start collecting early interest and feedback from your beta users.
- Post sneak peeks or updates on social (you don’t need a big audience, just a focused one).
🎯 Have a Post-Launch Plan
- Track downloads, crashes, and retention through tools like Firebase, App Store Connect, or Mixpanel.
- Schedule small updates after launch to fix bugs and show users you’re actively improving the app.
- Encourage reviews but do it ethically and with the right in-app timing.
🧠 Real talk: The App Store has over 1.6 million apps. Discovery isn’t automatic. You have to plan for it.
9. Post-Launch Isn’t the End. It’s Where the Real Growth Starts
Congrats! You’ve finally launched your app. It’s live in the App Store and Google Play. People are downloading it. You’re getting feedback. Amazing, right?
But here’s the thing most non-technical founders don’t realize:
Launch day is not the finish line, it’s the starting point.
The most successful apps didn’t get there because they nailed everything on Day One. They got there because they kept improving.
1. Keep the Feedback Loop Tight
- Read every review. Seriously. Some will be gold. Others will sting. All are useful.
- Watch analytics: Are people signing up but not completing actions? Where are they dropping off?
- Use tools like Hotjar, Mixpanel, or even in-app surveys to gather qualitative insights.
2. Plan for Regular Updates
- Fix bugs quickly to build trust.
- Add features incrementally, especially the ones users are asking for.
- Improve performance over time (speed, UI polish, smoother onboarding, etc.)
3. Measure What Matters
You don’t need to track everything, but keep your eye on:
- Activation: How many new users are getting to the “aha” moment?
- Retention: Are people coming back a week later? A month?
- Referrals: Are users sharing your app with others?
Rocket Farm doesn’t just walk away after launch. We stay engaged during that crucial post-launch period by helping you interpret data, prioritize updates, and avoid spinning your wheels.
✅ Pro tip: Treat your app like a living product. Talk to users. Tweak. Test. Iterate. That’s where long-term success lives.
Final Thoughts
You don’t need to be technical. You don’t need to understand code.
What you do need is clarity, strategy, and the right partner to bring your vision to life.
The most successful non-technical founders don’t try to do it all.
They focus on what they want to build and why, and let the experts handle the how.
At Rocket Farm Studios, we’ve helped founders go from napkin sketch to App Store launch. We know what works, what breaks, and what it really takes to succeed across iOS and Android.
Whether you’re still sketching your idea or already talking to investors, we’ll help you get clear on what to build, how to build it, and what comes next.
👉 Let’s talk.
Ready to turn your app idea into a market leader? Partner with Rocket Farm Studios and start your journey from MVP to lasting impact.”
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